Author(s): Daniel Cooney
This one-of-a-kind book instructs artists of all skill levels, and not just those interested in drawing comics. Professional artists demonstrate their techniques for designing and drawing effective comic book characters, both by using photographs of models and by drawing figures from life. Figure Drawing for Comics and Graphic Novels shows you how to compose models to pose for photographs, to build up a reference collection. It covers every element, from conceptualising a composition involving characters and backgrounds, equipment, locations for settings, and lighting the model. Included in this book is a selection of photographs of models, props, and backgrounds for artists to use in their drawing. Also included are tips on how to draw props, plus detailed examples and principles on how to draw and render clothing, facial expressions and action poses. Using this book, you will discover everything you need to know in order to make the best composition and tell an engaging story.
Learn to create and draw dynamic characters, from photos, real life or from inside your own head.
I've seen a number of books on drawing strips over the years and this is easily the best because it manages to feel both contemporary and timeless. Art Book Review
Daniel Cooney is an experienced comic writer, and has illustrated books including Valentine, The Tommy Gun Dolls, and The Atomic Yeti. He is an established illustrator for several book publishers, and licensed properties of comics, television and film. He is an instructor for the Academy of Art University, where he teaches writing and drawing for comics. He is also author of Graphic Novels: Illustrating and Writing.
Introduction Building a Figure Reference File Drawing the Head Drawing the Figure Anatomy, Action and the Figure Clothes and Folds Drawing Backgrounds Drawing the Panel Graphic Novel Preview Index and Credits